Legue Cup Finals: PikaRom Zapdos VS Celebi & Venusaur GX

I was both thrilled and annoyed about seeing that Night March won Toronto Regionals. On one hand, I was vindicated in my picks for the event since I had posted a Night March Order Pad list saying it was likely the best play, but that reason is pretty superficial. The much more hindering side of Night March’s success is that I had been working hard … Continue reading Expanded options for Greensboro Regionals (ZoroGarb, BuzzShrine, Archie’s Wails)
I just finished editing this my Buzz Shrine deck and it seems to me that it is the best play for Ontario. Just wanted to get this out there even though I have not had the time to write an entire article on the deck. I also think Night March is a great option and potentially is an even better play. This post just has … Continue reading Super Last Minute lists!
Hey friends, just wanted to post my first drafts for my Expanded lists. I have not had the time to test these decks enough to talk about them in a full article at this point, but I wanted to get the lists out quickly for all the subscribers. This post is just the lists for everything I am considering or testing against right now. Lists … Continue reading First draft Expanded lists
After seeing the list that Alex Cole managed place well at St. Louis with, ZoroGarb became of interest again. As many of you know the deck has been my favorite archetype over the last two years, so the prospect of being able to play it in Standard again is enticing. I also won a Team Up case tournament with ZoroRocWeavile using a list that I … Continue reading Standard: ZoroRocWeavile, BuzzMuk, and ZoroGarb
With the new bans and Team Up coming out changing the meta, Archie’s goes through some new changes. In my view Archie’s is an incredible option even with the rise in popularity of ZoroPod that we will most likely see at Ontario and North Carolina Regionals. Check it out! By the way, I have a little food for thought. Does Jirachi (TEU) deserve space in … Continue reading Expanded Updated Archie’s Blastoise Wails List
Just wanted to get a couple updates out there before the event because there were some pretty significant changes I made to each list. Check it out. Continue reading Last Minute Updates for St. Louis (Malamar & ZoroRoc)
Oceania Internationals has concluded and Zapdos won the tournament, which is completely unsurprising considering eight of the best players in the game played it. I underrated Zapdos at first. The deck was mediocre in testing because I was using, and playing against, the Japanese lists which ran far worse. Now that Zapdos is the king that needs to be slain, I am excited to talk … Continue reading ZoroRoc and Malamar variants, plus Darkrai Zoroark and Alolan Muk Garbodor updates
I am very surprised by how people are building Malamar right now. The build that I have seems very normal and to the point in my eyes, but I am starting to see that it is actually unorthodox. For the Team Up format I am also working on a similar list that continues to focus on Giratina rather than Ultra Necrozma. Ultra Necrozma does have … Continue reading Giratina Malamar Pre & Post Team Up
ZoroRoc has become my favorite deck once again, mostly because it is the only thing I can find that actually beats Malamar. If you are not already aware, Malamar is somewhat decidedly the best deck right now. Playing ZoroRoc again has made me realized how much stronger it will be when Team Up is legal. This piece goes over my list before Team Up and … Continue reading ZoroRoc for Pre-Team Up and Post-Team Up
Team Up is offering several new archetype concepts and as I’m sure many of you know, I love to jump on them as soon as possible. People have been hyping decks like Zapdos, Malmar Snorlax & Mimikyu, and Tool Drop, but I figured I would put together decks that I haven’t heard anybody else talking about. Some of the decks are more obvious combinations like … Continue reading Standard Team Up Ideas: Darkrai, Alolan Muk Garbodor, Blacephalon Ninetales, Alolan Grimer Nihilego, and ZoroRoc
Dallas Regionals is coming up this weekend and I’m scrambling to test as many games as I can. Other than putting this article out, the only activities in my life will be sleeping, eating, and playing Pokemon. My top two picks for the event are currently ZoroGarb and Blastoise Wailord. I also found myself really enjoying that Buzz Box deck that I talked a little … Continue reading Standard Buzz Box, Expanded Blastoise Wailord, and Expanded ZoroGarb updates
Standard had completely fallen out of my mind for a while until about two weeks ago. I attended a Standard challenge for a breath of fresh air. The deck I was most interested in before I started preparing for Anaheim Regionals was ZoroRoc, so I figured I would pick the deck back up. It worked out very well and I’m actually excited to get back … Continue reading Standard League Cup/Challenge Decks: ZoroRoc, Buzz Box, Blacephalon, and Malamar
Although my ZoroGarb list did not make top 8 in masters, I did win the 128 man cup in day two with it and two of the Seniors I coach made top 8 with it. Those accolades mean something, but I am disappointed that I couldn’t take it further in the main event; I lost my win-and-in. Since the event, there are two changes I … Continue reading League Cup First Place ZoroGarb/ Analyzing Top 8 ZoroGarb Lists
This article covers six decks that I have worked on in preparation for Anaheim. The format for this piece is mostly short descriptions with each piece describing list details. If you’re looking for in-depth match up descriptions, this is not the article for you. I felt it was more important to give people good lists for several options since there are a ton of different … Continue reading Final Lists for Anaheim: ZoroPlume, Cofagrigus, Blastoise, ZoroGarb, Groudon, and BuzzRoc
About two weeks ago I realized that Whitney can be used in Expanded in combination with Unown (Hand). You can compressor three copies, then play the fourth and draw seven cards with no down side. On the next turn, you can do the same by playing a VS Seeker. The reason why this is significant is not because drawing seven is actually an extremely good … Continue reading Unown Hand Concept
Expanded is in a strange place right now because the format has turned very denial/control oriented. So much so, that cards like Seismitoad and Lusamine actually have a legitimate place in decks. Lost Thunder takes the control/denial paradigm to a new level by adding cards such as Girafarig, Faba, and Morty. Faba in particular changes a lot because several decks were relying exclusively on Double … Continue reading Expanded Ideas: Cofagrigus Giratina, Zoro/Control Variants and Raikou Eels