“Trials and Tribulations”: Dissection of Comfort Decks

Welcome back, subs! Coming off a mediocre 5-2-2 finish at Sacramento Regionals has me pondering the idea of what disadvantages you can face when you’re becoming complacent with a comfort deck. I’ve stated in previous articles that picking a comfort deck that is well-suited for the meta is mostly going to be that: comfortable. Skill, variance, and predictability are factors that will show more when faced with picking a comfort deck. In this piece, I’ll be discussing some factors that will place you on the forefront of the meta, while also highlighting which tournament spots can be more difficult when playing your comfort deck. I’ll also briefly go over the results of Sacramento Regionals, which landed two newer players in the Finals, one of whom piloted a comfort deck in his first Regional Championship.

Let’s begin with why comfort decks are strong, then break down some exploitable weaknesses. Heck, before that, let’s explain what a comfort deck is. A comfort deck can be one of two things in my opinion. The first type of comfort deck could be a tier 1-1.5 deck that you have piloted to mild success at the local or Regional level. This could be a deck you’ve played for half a season or the whole one. The second type is for a newer player that has just picked up the game. Decks like Miraidon and Mew Vmax are good examples of decks with low skill cap to succeed with, while still being competitively viable.

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